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Senior 3D Technical Artist

Braintrust

Braintrust

IT
Uruguay
Posted on Aug 28, 2024
About Us

Braintrust is a user-owned talent network that connects top-tier professionals with the world's leading enterprises. We prioritize transparency, eliminating middlemen and high markups, ensuring job-seekers are matched swiftly to innovative roles while clients benefit from unparalleled efficiency and quality.

About The Hiring Process

The hiring process for this role involves completing your Braintrust profile, applying directly to the role on Braintrust, and undergoing a one-time screening to ensure you meet our vetted talent specifications. After this, the hiring team will contact you directly if they believe you are a suitable match.

Our process isn't for everyone, that's intentional. If you believe that you are a top candidate for this job, please join our network to give yourself the opportunity to work with top companies.

JOB TYPE: Freelance, Contract Position (no agencies/C2C - see notes below)

LOCATION: Work from anywhere - PST/PDT/CIST | full day overlap

HOURLY RANGE Our client is looking to pay $35.00 – $40.00/hr

ESTIMATED DURATION: 40/week - long term

EXPERIENCE: 3-4 years

BRAINTRUST JOB ID: 11837

The Opportunity

Sr. 3D Tech Artist ForeVR Games is looking for an experienced and trustworthy senior 3D technical artist to work on our live and future games. We are looking for a talented artist to work on multiplayer Unity games. You will be working closely with the core development team, software engineers, artists and designers to implement new features and content. This is a great opportunity for someone who wants to work with a professional and highly skilled team on casual real-time multiplayer games for all platforms.

Responsibilities Include

  • Integrate assets in Unity without sacrificing artistic vision or exceeding technical limits of minimum specification mobile devices
  • Architect and implement user interfaces for touch screens, controllers, and keyboard+mouse using Unity’s UI systems
  • Bridge the gap between art and engineering by creating specifications for production ready code, including at times prototyping in C#
  • Produce particles, shaders and other VFX for Unity applications
  • Collaborate with engineers to develop and test new features, prototype shader code, and provide useful feedback during testing phases
  • Full implementation of character rigging and animations
  • Proactively train yourself to remain at the forefront of Unity Engine technology
  • Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently

Job Requirements

  • You are a Master of the Unity Universe: 3+ years Unity experience including deep knowledge of 3D rendering in Unity as well as Unity animation and particle tools, with Unity 2017.x or newer
  • Comprehensive knowledge of the fundamentals of modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering, scripting, and tool creation
  • Must have optimized shaders for mobile device rendering
  • Examples of your work that demonstrate that you can overcome technical obstacles in Unity and to create engaging experiences on mobile platforms
  • Deep experience optimizing real-time 3D graphics pipelines for mobile platforms
  • Understanding of the technical art asset delivery for an entire game for real-time use
  • Experience working in version control (Git, Perforce, SVN)
  • Ability to efficiently work in Jira or other project management tools
  • Strong proficiency in 3D programs (Maya, 3DS Max)
  • Strong proficiency in Adobe software (Photoshop, Illustrator)
  • Professional full-time programming using one or more interactive content engines
  • (e.g. Unity, Unreal, in-house)
  • Profiling and performance optimization of applications
  • Communication, in both spoken and written English
  • Self-organization and working independently
  • Collaboration and working in teams
  • Enthusiasm for working with video games projects

GREAT TO HAVE

  • A portfolio demonstrating your ability to make beautiful things in real-time
  • Experience making real-time multiplayer shooters
  • Scripting knowledge in Python, MEL, C#
  • A BS or MS degree in design, games related, or technical field

What You'll Be Working On

About Us

ForeVR Games (https://www.forevrgames.com/) is a VR gaming startup backed by Bessemer Venture Partners and Galaxy Interactive and led by Marcus Segal (former COO of Zynga’s Game Studio) and Mike Doom (EA, Zynga, Lionsgate). The company’s mission is to create social games that leverage the immersive potential of VR to connect people of all ages in play. The company is a distributed team with the majority of its employees located in the U.S.

ForeVR Games has released ForeVR Bowl, ForeVR Darts and ForeVR Cornhole to rave reviews and is now ramping up to deliver a portfolio of hits each year. We’re hiring a senior 3D technical artist to help us build content for new and existing games.

Apply Now!

Notes

Our employers all have varying legal and geographic requirements for their roles, they trust Braintrust to find them the talent that meet their unique specifications. For that reason, this role is not available to C2C candidates working with an agency. If you are a professional contractor who has created an LLC/corp around their consulting practice, this is well aligned with Braintrust and we’d welcome your application.

Braintrust values the multitude of talents and perspectives that a diverse workforce brings. All qualified applicants will receive consideration for employment without regard to race, national origin, religion, age, color, sex, sexual orientation, gender identity, disability, or protected veteran status.